
Hello world- The first program written in any programming language will undoubtedly be Hello World, which has been since the 20th century.

Click on Sync Now to the right of that message. When you change the adle file, a message will let you know that a Sync is needed for the IDE to work correctly. I will go through why we use the libraries as we progress through the tutorial. Next open your app’s adle file and add the gson, retrofit, converter-gson and picasso libraries.Īdd the following dependencies to the file. Choose the Empty Activity template on the next screen and on the last screen click Finish. On the next screen I left the Minimum SDK at the default of API 15. Set your own company domain and click on Next. You can find help online on how to use Eclipse.).Ĭreate a new project and name the app SPPlayer. If you’re using Eclipse, some steps taken in the tutorial will be different, for example adding libraries. Create a new Android project (I’m using Android Studio. With that set up, we’ll now create the Android app. Leave the page open as you’ll need to copy the Client ID shown into the Android app.



On the next page, you’ll be shown your app’s details. On the screen that follows, name your app. Once you’ve created an account, click on the Register a New App link on the right side of that page. Getting StartedĪs mentioned, we are going to create an app that accesses the SoundCloud API, so first you need to register an account on the SoundCloud Developer portal at. We’ll look at two major classes in the media framework – MediaPlayer (The primary API for playing sound and video) and AudioManager (Manages audio sources and audio output on a device) and use them in creating a simple audio player which allows the user to browse and play content from SoundCloud. In this article, we’ll look at how to use the media framework to play streamed audio. You can play audio or video from media files stored in an application’s resources (raw resources), from standalone files in the filesystem, or from a data stream arriving over a network connection. The Android multimedia framework provides extensive support for playing a variety of common media types, allowing you to integrate audio, video and images into applications. This post was updated in November 2016 to reflect changes in the Retrofit Library.
